David Arppe

Rendering Engineer at Crytek

David Arppe is an experienced Rendering Engineer at Crytek since March 2022, with a diverse programming background including current work as a Programmer for Clone Hero since January 2019. Previous roles include Game Programmer at Beans from March 2021 to March 2022 and Graphics Programmer at Ubisoft Toronto from January 2020 to February 2021, along with a summer internship at Ubisoft Toronto in 2017. David has also contributed to academia as a Graduate Teaching Assistant and Sessional Assistant Instructor at the University of Ontario Institute of Technology, focusing on advanced graphics and artificial intelligence concepts in game development. David holds a Master of Computer Science and a Bachelor of Information Technology with a focus on video game development from Ontario Tech University.

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