Harald Seeley has extensive experience in the video game industry, currently serving as Engine Business Manager and Development Director at Crytek GmbH since December 2004, where responsibilities include building and managing the team and development processes for the game Crysis. Previously, Seeley worked as a Project Manager at Vicarious Visions, offering consulting expertise on the XBox Doom III project. Prior to that, Seeley held various roles, including Technical Producer and Development Director at Electronic Arts from August 1997 to March 2002, overseeing notable projects such as NASCAR 98, Madden Football, and Battlefield 1942. Early career experience includes a position as Development Manager at Sculptured Software from 1992 to 1994. Seeley is an alumnus of Florida State University.
Sign up to view 0 direct reports
Get started