EK

Eli Kuznetsov

Lead Technical Animator at Decartel

Eli Kuznetsov's work experience begins in 2017 when they worked as a 3D Animator at weappy. Eli created animation for various characters and props and collaborated with programmers in Unity, using source control. In 2019, they began freelancing at a 3D visualization/architecture studio, where they initially served as a 3D modeler in Unreal Engine. Eli'srole evolved to include developer tasks, and they gained experience producing content using Unreal. During this time, they created multiple Unreal projects, including a VR game, VR office tour, VR luxury apartments tour, and was part of a team that developed an interactive presentation. In 2021, they joined GamePositive as a 3D Animator and worked until March 2022. Eli then joined Dragon Machines as a 3D Character Animator from April 2022 to April 2023. Currently, Eli is working as a Technical Animator at Decartel, starting in April 2023.

Eli Kuznetsov earned a Bachelor of Architecture - BArch degree in Architectural Engineering from Moscow State University of Civil Engineering (MSUCE) between 2008 and 2014.

Links

Timeline

  • Lead Technical Animator

    April, 2023 - present