Alexandre Beber

Technical Team Lead at DIGIT Game Studios

Alexandre Beber has worked in the software development industry since 2004. Alexandre began their career at Estalo Sistemas as a Programmer, working with database migrations systems using Delphi and the company's CRM system. In 2009, they moved to Hoplon Infotainment as a Gameplay Programmer, working on the space MMO Taikodom using Unity and C# to develop core gameplay features, GUI, AI for NPCs, and server side simulations. In 2012, they joined Hydra Systems as a Senior Game Developer, working on gambling/casino games for iOS, Android, Facebook, and land based systems. In 2017, they moved to Hoplon as a Senior Gameplay Programmer, developing characters, weapons, combat systems, and the ranked system for Heavy Metal Machines. In 2019, they joined Cyber Rhino Studios as a Senior Generalist Programmer, working on already existing projects and others to be announced. This included coding features, updating tech behind the scenes, and console ports. Currently, Alexandre works at DIGIT, a Scopely Studio, as a Technical Team Lead and Game Client Engineer.

Alexandre Beber attended the Universidade do Estado de Santa Catarina from 2006 to 2008, where they studied Information Systems. Alexandre did not complete the degree.

Links

Timeline

  • Technical Team Lead

    December, 2022 - present

  • Game Client Engineer

    August, 2020

A panel showing how The Org can help with contacting the right person.