Carlos Daniel Garrido Suárez is a highly skilled gameplay engineer with extensive experience in the gaming industry. Currently serving as a Senior Gameplay Engineer at Digital Legends Entertainment since June 2022, Carlos works on Call of Duty Warzone Mobile. Previously, Carlos held roles as a Gameplay Engineer for Call of Duty Warzone for Mobile and a Gameplay Programmer at Crema, focusing on optimizing the memory of Temtem for Nintendo Switch. Carlos's background includes positions across various companies, such as Junior Gameplay Programmer at Digital Legends Entertainment, Unreal 4 Programmer at Broken Frame, and co-founding Ascent; Bias as a game developer. Carlos has an educational foundation in telecommunications engineering from Universidade de Vigo, complemented by a Master's in Video Game Development from Universidad Complutense de Madrid.
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