Davuth Hy has extensive experience in the video game industry, working in various roles such as Associate Level Design Director at Eidos-Montréal, World Designer at Cloud Chamber, Level Designer at Scavengers Studio, and as a Level Designer at Ubisoft Montréal on titles such as Assassin's Creed Valhalla and Far Cry series. Additionally, Davuth has experience in QA testing and volunteering as a photographer at events. Davuth Hy holds a Bachelor's degree in 3D Animation and Digital Design from École des arts numériques, de l'animation et du design (NAD).
June 1, 2024 - present
July 1, 2023
September, 2022
October, 2015