Yves Descoteaux is a highly experienced Senior Level Artist, currently employed at Eidos Montréal since July 2012, contributing to notable titles such as Thief, Rise of the Tomb Raider, and Shadow of the Tomb Raider for PlayStation 4 and Xbox One. Prior to this role, Yves held a similar position at Ubisoft Montréal from July 2010 to July 2012, working on projects including Far Cry 3 and Shaun White Skateboarding for PlayStation 3. The career began as a Level Artist at Ubisoft Montréal from 2004 to 2010, with involvement in acclaimed games like Prince of Persia: The Forgotten Sands and Rainbow Six Vegas 2. Yves has also worked in various modeling and texturing roles at several companies, including Xaracom and Inspeck Inc., and possesses a degree in Infographic Techniques from Cégep Ahuntsic, complemented by further education at Centre NAD and UQAM.
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