Chris Reay

Windows Client Platform Engineer at Epic Games

Chris Reay is a seasoned engineering professional with extensive experience in client platform engineering. Currently serving as a Windows Client Platform Engineer at Epic Games since January 2022, Chris previously held senior engineering roles at Splunk, Nutanix, and GoPro, with a strong focus on client platform development. Chris also contributed to Microsoft systems as a Tier 3 engineer at Robert Half International from April 2011 to September 2015. Educational credentials include studies at Diablo Valley College.

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