Marcelo Laborda is an accomplished Lead Character Artist at Firaxis Games since November 2022, where management and mentorship of a team of character artists is a primary focus. With extensive experience in character design and production at notable companies such as Electronic Arts and CyberDream, Marcelo has a strong background in modeling, texturing, and developing art workflows. Previous roles include mentoring artists and coordinating character asset production, alongside freelance and educational projects that honed skills in various aspects of game art and programming. Marcelo holds a Bachelor of Arts in Video Game Design from the University of Central Florida and an Associate of Arts in Digital Media from Lake-Sumter State College.
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