Andrew McClymer has worked in the field of game development, starting in 2012 at Skylance Studio as a Lead Programmer. There, they created a C++ engine for a game called Hamster Drop that was compatible with various platforms, such as Windows PC, Windows RT, iOS, and Android. In addition to programming, they also collaborated with the game's producer, artists, and testers during daily design meetings. In 2014, they joined Free Range Games as a Programmer, and the details of their role and responsibilities are unspecified.
From 2005 to 2011, Andrew McClymer attended the University of Maine. However, no specific information regarding their degree name or field of study is available.
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