Michele Pascale

AI & Computer Vision Engineer at GameBench

As a Computer Vision / ML Research Engineer with the Labs team, his job is to research, develop and deploy novel algorithms and approaches to solving a plethora of Computer Vision tasks.

His background is predominantly Maths and Computer Science. He graduated from The University of York with the BSc in Computer Science and Mathematics, and earned his MSc in Data Science and Analytics, with a focus on Machine Learning, Statistics, and Computer Vision from The University of Leeds. He have extensive experience implementing, training, and optimising a variety of deep network architectures, including GANs, RNNs, U-Nets and Siamese Networks.

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  • AI & Computer Vision Engineer

    Current role