Timothy Janssen is an experienced Unity Developer currently employed at Alter Learning since July 2024, where responsibilities include developing game systems and coding core gameplay mechanics. Prior engagement includes roles as a Game Developer at Gr8 Games Studio and participation in the Professional Unity Developer Program at GameDevHQ, focusing on advanced game systems and optimization. Additional experience encompasses mechanical assembly at Baker Hughes and maintenance technician work at QuikTrip, showcasing a diverse skill set. Previous programming roles at Blackwater Interactive, Games Omniverse, and Newfangled Arts solidified proficiency in game development using Unity and Unreal Engine. Timothy holds a BS in Game Design from Full Sail University, completed in 2014.
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