Mario Montoya

Lead Product Designer at Gametime

Mario Montoya is an accomplished Senior Product Designer with extensive experience across various companies, currently serving at Gametime since February 2023, where leadership in designing the Event and Listings, Seat Selection Experience, and Seat Map UX is demonstrated. Previously, Mario held senior design roles at Octane®, InVision, EDO, Inc., and TrueCar, Inc., focusing on UX strategies, application flows, and enhancing consumer experiences. Significant contributions include leading design initiatives for automotive platforms, movie subscription services, and ticketing applications at Atom Tickets and Ticketmaster. Additionally, Mario's freelance work includes art direction and visual design across digital, print, and interactive mediums for reputable clients such as the Los Angeles Times and Lowe Campbell Ewald.

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Los Angeles, United States

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Gametime

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We built Gametime from the ground up to create mobile access to the best live events. To start we subtracted printing from the equation (rendering mobile access only - no more paper jams!). We also do the hard work of searching for the right options - algorithmically examining thousands of potential tickets and presenting only the best values - not an impossibly long list of options. With payment encrypted and stored on the phone, checkout takes 9 seconds instead of the 5 minutes fans might invest filling out a web form. From our founding in 2012 to launching in over 50 cities today, Gametime continues to put fan experience above all else to unite communities.