The Leadership Team at Giant Skull is responsible for steering the strategic vision and direction of the company. This includes overseeing the development of their new game, ensuring alignment across all departments, and managing key operational and financial decisions to support the studio's goals. Their collective expertise fosters collaboration among the diverse and globally distributed team, driving innovation and maintaining the studio's commitment to creating high-quality, immersive single-player experiences.
Anthony Scott
Coo/cfo (co-founder)
Jean Francois Rey
Principal Concept Artist
Jeff Magers
Design Director | Co-founder
Joe Wehland
Principal Technical Artist
Jon Carr
CTO | Technical Director | Co-...
Jordan Lamarre-Wan
Lead Concept Artist
Lars Martinsson
Principal Character Artist
Leland Cudney
Principal Game Designer
Stephen Babb
VFX Director
Stig Asmussen
CEO
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