Juny Chen is a User Interface Artist at Heavy Iron Studios, Inc. since January 2020, contributing to projects like PAC-MAN Mega Tunnel Battle and collaborating with the Epic UI/UX team on Fortnite Creative. Previously, at Jam City, Juny served as a UX UI Artist and Senior UI/UX Artist, focusing on UX wireframes and user flows for various game features and being the primary designer for the live game Juice Jam. Additional experience includes roles as a UI Designer at Acadine Technologies and OnePlus, where Juny worked on visual designs for applications and operating systems, as well as production roles at Seed Studio Inc. and Breaktime Studios, creating mobile game art assets. Juny earned a Master’s degree in Visual Development from the Academy of Art University and a BFA in Industrial Design from Chang Gung University.
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