Shaun Larkin

Unreal Engine Technical Artist at Herne Hill

Shaun Larkin is a highly skilled technical artist with extensive experience in the gaming and digital art industries. Currently employed at Herne Hill as an Unreal Engine Technical Artist since July 2022, Shaun has also worked as a freelance 3D Modeler and Character Artist since January 2012 and is engaged as a Unity Developer and Technical Artist since 2011. Previous experience includes roles as a Technical Artist at Corus Entertainment from November 2013 to December 2015, and as a Technical Artist at Grip Limited from May 2010 to May 2011. Shaun's career began as a Senior Flash Developer at dthree from August 2003 to January 2006, followed by a similar position at henderson bas from 2006 to 2010, also contributing as a Flash contractor at Grip Limited in 2010. Shaun Larkin's educational background includes studies at Sheridan College.

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