The Art and Animation team at High Moon Studios is responsible for creating the visually stunning characters, environments, and animations that bring the studio's games to life. This team of skilled professionals, including animators, character artists, and technical artists, works collaboratively to develop detailed 3D models, realistic animations, and immersive visual effects. They employ innovative techniques and cutting-edge technology to ensure the highest quality and push the boundaries of game graphics, enhancing the overall gaming experience for fans of the Call of Duty® franchise and other titles developed by the studio.
Adam Timani
Associate Technical Artist
Alejandro Carbonero
Director Of Technical Art
Carter Blalack
Technical Artist
Chad Campbell
Technical Art Director
Christopher Yun
Senior Associate Tech Artist
Diego Garnica
Technical Artist
Eric Scheid
FX Artist
Ian Weyna
Lead Animator
Ivan Power
Art Director
Jason Doss
Expert Technical Artist
Jeremy Rodgers
Sr. Tech Artist
Joshua Kalinowski
Animator
Kenny Guayaquil
Associate Technical Artist
Matt Fagan
Senior Character Artist
Michael Brown
Principal Character Artist
Rachel Clinton
Sr. Associate Animator
Randy Stebbing
Principal Technical Artist
Ryan Kilkenny
Senior Character Artist
Ryan Kirtlink
Associate Animator
Salvador Arditti
Lighting Director
Yi - Fang Chen
Sr. Animator
Yi-Fang Chen
Senior Animator
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