The Software Engineering team at High Moon Studios is responsible for the development, optimization, and maintenance of core game software. This includes creating and refining game mechanics, ensuring robust multiplayer networking, and building tools to enhance productivity and quality in game development. The team collaborates closely with other departments to deliver seamless and immersive gaming experiences for the Call of Duty® franchise and other titles.
Adam Riley
Sr. Associate Multiplayer Engi...
Alexander Chiang
Senior Software Engineer
Alexis Benamira
Software Engineer
Bartlomiej Waszak
Senior Lead Software Engineer
Cameron Schneider
Associate Multiplayer Networki...
Christian Sakanai
Lead Tools Programmer
David Christie
Senior Programmer
David Perkins
Sr. Software Engineer
Deanna G.
Senior Associate Gameplay Engi...
Deanna Gran
Associate Gameplay Engineer
Devon Gadarowski
Senior Associate Software Engi...
Eathan Zhu
Associate Software Engineer
Erik Parreria
Senior Softtware Engineer
Frank Luna
Expert Software Engineer
James Liao
Sr. Associate Software Enginee...
Jarkko Haekkinen
Principal Programmer
Joey Hammer
Expert Software Engineer
Kaitlyn Lee
Associate Software Engineer
Kieran H.
Senior Network Programmer
Kieran Hulmes
Senior Software Engineer
Michael Kersay
Expert Software Engineer
Noura El Bayrouti
Associate Software Engineer
Ramy Fawaz
Senior Software Engineer
Richard Davidson
Associate Software Engineer
Robert Midlil
Senior Lead Software Engineer
Scott Torgeson
Lead Software Engineer
Stephen Luu
Sr. Associate Software Enginee...
Tim Hedstrom
Gameplay Engineer
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