Nathan Thorin has been involved in various roles in the technology industry since 1998. Nathan began their career as a freelancer at Negative Zero Design, where they specialized in vibrant design for characters, concept, websites, business cards, and any promotional material that demanded attention. Nathan also had experience in real-life environment design and set/stage/merchandising design. In 2011, they began teaching 2D 3D Animation, Game Design, and User Experience Art at Madison Media Institute. In 2013, they founded GVIZ Corp., where they served as Producer and Art Director, and published 3 VR titles on Wearvr. Nathan also spoke at WGDSummit that same year on the topics of VR Neogenesis, Ethics and Future of VR, and Immersion Rigs. In 2019, they took on the role of VP of Imagineering at Holos, Inc.
Nathan Thorin received an Associate of Arts degree in Game Design and Animation from Madison Media Institute between 2011 and 2013. Nathan also has a certification in Agile Training from Udacity.
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