Alex Carigi has a diverse work experience spanning from 1994 to present. Alex began their career in the military as an infantry squad leader. After completing their mandatory military service, they worked as an architectural drafting technician for H. Schaffner & JP Cahen. In 1999, they joined Eyeball Networks as a 3D artist. Alex then moved to Barking Dog Studios as a 3D artist until 2003, when they joined Rockstar Games as a 3D environments artist. From 2006 to 2013, they worked at Slant Six Games as a concept artist and a 3D artist, specializing in weapons, hard surfaces, and environments. In 2013, they joined IUGO Mobile Entertainment as a lead environments artist before transitioning to a role as an art director/lead artist at Hothead Games in 2020. Throughout their career, Alex has demonstrated a strong artistic vision, the ability to manage and lead teams, and the proficiency in creating diverse visual content for various platforms.
Alex Carigi's education history includes the following:
From 1988 to 1990, Alex attended College de Villamont, where they studied literature, art, and history. They did not obtain a degree from this institution.
From 1990 to 1994, Alex attended EPSIC École professionnelle de Lausanne and obtained a professional degree in architecture.
In 1990, Alex also obtained a technical drafting degree from EPSIC École professionnelle de Lausanne. The exact month of obtaining this certification is not specified.
From 1998 to 1999, Alex attended Vancouver Film School and earned a diploma in 3D animation.
Overall, Alex Carigi has a diverse education background with studies in 3D animation, architecture, literature, art, and history.
Sign up to view 9 direct reports
Get started