Curtis Reynolds

Gameplay programmer at Hothead Games

Curtis Reynolds has a diverse work experience. Curtis began their career as a Visual Merchandiser at Indigo in 2018, where they worked until 2020. In 2021, Curtis worked as a Gameplay programmer for the game Dreambane, where they were responsible for implementing the core game mechanics and creating various particles. Curtis then joined Baboon Interactive as a Sir Sticky Tongue - Game Programmer / Project Manager, where they designed and implemented a custom menu system for the game. In 2022, Curtis worked as a Teacher Assistant at Vancouver Film School, and currently, they are a Gameplay Programmer at Hothead Games. The summary highlights their roles and responsibilities in each position and demonstrates their proficiency in game programming and project management.

Curtis Reynolds earned a High School Diploma in General studies from Clayton Heights Secondary, where they attended from 2012 to 2016. In 2021, they pursued further education at Vancouver Film School, specializing in Computer Programming through the Programming for Games, Web, and Mobile program.

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Previous companies

Indigo logo

Org chart

Timeline

  • Gameplay programmer

    July, 2022 - present

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