Damien Lappa is a Lead Level Artist with a diverse background in technical and environment artistry. With experience at companies like Ubisoft, Massive Entertainment, and Housemarque, they have worked on titles such as Mario Rabbids Sparks of Hope and Tom Clancy's Ghost Recon Breakpoint. Damien is known for their ability to find solutions, prototype, and create immersive worlds through lowpoly/highpoly modeling, sculpting, and texturing. Their education includes a Bachelor of Arts in Game and Interactive Media Design.
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