Graham Scott is an experienced design professional with a robust background in the video game industry, currently serving as Principal Design Lead at Humanoid Studios since January 2022. Previously, Graham held the position of Senior Designer at BioWare from 2007 to January 2022, contributing to notable titles such as Mass Effect 2, Mass Effect 3, Dragon Age Inquisition, and Anthem, where responsibilities included lead technical design, level design, and gameplay design across various projects. Prior to BioWare, Graham worked as a Game Designer at Orbital Media, focusing on level design and AI for titles like Racing Gears Advance and Scurge: Hive, and began a career in game development as Lead 3D Animator at Pixelplay Interactive, where animation was created for characters in a cancelled N64DD project.
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