Benedikt S. Vogler

Lead Back-End & AI Engineer at iATROS

Benedikt S. Vogler has been working in the software engineering field since 2012. Benedikt S. has held several roles, beginning with Freelancing Web Developer and Web Admin in 2012. In 2013, they became an Independent Game Developer, developing an indie game using its own custom game engine. In 2017, they worked as a Software Engineer at Ludwig-Maximilians-Universität München. In 2019, they worked as a Machine Learning Consultant at aivious and as a Student Software Engineer at Technische Universität München, where they were involved in the agile design and development of a system prototype for the iHaus AG. Currently, they are a Lead Back-End & AI Engineer at iATROS and a Working Student in Software Engineering at Klimahelden GmbH.

Benedikt S. Vogler obtained a Bachelor of Science degree in Computer Science and Media from Bauhaus-Universität Weimar in 2017, after studying there from 2013 to 2017. Benedikt S. then went on to pursue a Master of Science degree in Robotics, Cognition, and Intelligence at Technical University of Munich, which they completed in 2020.

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Timeline

  • Lead Back-End & AI Engineer

    November, 2020 - present