Daniel Garcia has a diverse work experience in various roles and companies. In 2007, they worked as a Programmer I at ASRC, where they were part of a team responsible for development, testing, and database design. Daniel used VS.NET 2003 and v2.0 of the .NET framework for this role. In 2010, they briefly worked as a Lab Specialist at Full Sail University. Later in the same year, they joined IllFonic as a Tech Director, where they worked primarily as a Gameplay and Graphics programmer. Daniel created and modified multiple gameplay systems using C++ and Lua, as well as modified engine systems to meet current needs. In 2023, they were promoted to the position of Technical Design Director at IllFonic.
Daniel Garcia attended Full Sail University from 2007 to 2009, where they earned a Bachelor of Science degree in Game Development. Prior to that, from 2005 to 2007, they attended ITT Technical Institute and obtained an Associate of Applied Science degree in Software Applications & Programming.
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