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Paul Waggonner

Senior Technical Artist at IllFonic

Paul Waggonner has worked as a Senior Technical Artist at IllFonic since March 2020. Prior to that, they worked at Mirar as a Technical Artist from April 2018 to April 2019, and also had previous stints at Mirar as a Technical Artist from October 2017 to November 2017, and from September 2016 to June 2017. Paul was a Technical Artist / Generalist at Cloud Imperium Games from February 2014 to November 2015. Before that, they worked at Region-C as a Modeling, UV/Texturing, Rigging, Animation, and Coding artist from February 2013 to December 2013. Paul has also worked at Mass Market as a Particles artist in June 2012, and at Eddie Yang Studio as a Modeler from December 2011 to February 2012, and as a Modeler and Coder from April 2011 to July 2011. Paul started their career at Eddie Yang Studio as a Modeling, Shaders, Rendering, and Lighting artist from June 2010 to October 2010.

Paul Waggonner attended The Art Institutes from 1994 to 1996. During this time, they pursued an Associate of Applied Arts degree in Computer Animation and Multimedia.

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