Jeremy Schmidt

Senior Environment Artist at ILM Immersive

Jeremy Schmidt is a skilled Senior Environment Artist with extensive experience in the gaming industry, currently employed at ILMxLAB since February 2019. At ILMxLAB, Jeremy has led the development of several levels for STAR WARS: Tales From The Galaxy's Edge, taken part in VFX shots and digital set extensions for STAR WARS: Rise Of Skywalker, and created environments for Vader Immortal: Episode II and AVENGERS Damage Control. Prior to this role, Jeremy worked at Turn 10 Studios as a Vehicle Artist and at Wargaming Seattle as a Senior 3D Artist, where detailed vehicles and props were created using PBR texturing workflows. Additional experience includes contributions to Age Of Empires Online at Gas Powered Games and various projects at Idol Minds. Jeremy holds an AAA in 3D Computer Animation from DigiPen Institute of Technology.

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