Design · Full-time · Global
People need places.
Somewhere we don’t have to be but want to be. Where all are welcome.
Our innovative game studio is united by our passion for creating places. We achieve our purpose through developing games because they are the richest, most dynamic medium where we can achieve this.
Even the placemakers need somewhere to be. We strive to build a world-class studio where we embrace and celebrate our differences. We bring passion, excellence, and energy to our work, knowing we achieve far more together than we can alone.
Our Project
Our first title, Nightingale, is an open-world survival crafting game, now available in PC Early Access on Steam and the Epic Games Store!
Visit: www.playnightingale.com
Location of Role
Inflexion Games studio is based in Edmonton Alberta, with fully remote distributed team members located across Canada. For this position, we are looking for candidates based in Alberta, British Columbia, Ontario, or Quebec.
Edmonton, AB, Burnaby, BC, and Montreal, QC based team members are provided with a flexible hybrid work environment combining remote work-from-home and in-studio work arrangements. Fully remote positions are available for people based outside of Edmonton, in British Columbia, Quebec or Ontario. #LI-Remote, #LI-Hybrid, #LI-Onsite
Could this be the place for you?
Inflexion Games is seeking a Shader Artist to join the Technical Art team. The Technical Art Team is responsible for defining and implementing systems, pipelines, processes, and guidelines by which the art content of Nightingale is developed, and the Technical Art Team contributes to this vision by working closely and collaboratively with team members of all disciplines, from within the art team.
What you’ll do
What we’re looking for
We’d be excited to see