IO Interactive
Jordi Gil González is an experienced Engine Programmer at IO Interactive since October 2021, specializing in implementing and maintaining features for the G2 engine, along with developing tools for shaders, streaming, and dialogue. Additionally, Jordi serves as a Teacher at UPC School, having previously held roles as Lead Gameplay & C++ Programmer at PenteractStudios and various positions in Business Intelligence at Minsait. Jordi holds a Master's degree in Advanced Programming for AAA Video Games and a Bachelor's degree in Computer Engineering from Universitat Politècnica de Catalunya.
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