Brendon Gruis has extensive work experience in various roles within the gaming industry. Brendon started their career as a Programmer at Phantom EFX in 2002 and worked there until 2012. Brendon then joined Williams Interactive as a Senior Producer, where they were responsible for pre and post-release game development processes, team management, and performance optimization. In 2017, Brendon moved to Scientific Games as a Senior Lead Software Engineer, where they oversaw engineering efforts for foundation development teams and provided technical guidance. In 2019, they joined Jam City as an Engineering Manager and was later promoted to the role of Associate Director, Platform Engineer in 2022.
Brendon Gruis obtained a Bachelor's degree in Management Information Systems, General from the University of Northern Iowa from 1999 to 2002. Additionally, they hold certifications as a Certified Scrum Product Owner from the Scrum Alliance, received in May 2016, and as a Certified ScrumMaster (CSM), earned in 2014.
April, 2022 - present
April, 2019