Stanislav Kovalenko is a highly experienced Senior Technical Artist with a varied background in the gaming industry. Stanislav has held positions at various companies such as Jarvi Games, Plarium, and Argentics.io, showcasing their expertise in shader programming and 3D modeling. With a Master's degree in Mechanical engineering from Donetsk State University of Economics and Trade, as well as additional courses in 3D modeling and shader development, Stanislav brings a wealth of knowledge to their roles.
July, 2023 - present