Bradley Russell is an experienced professional in game design and software engineering, currently serving as a Level Designer at Mass Virtual since January 2021 and a Software Engineer at KeyW Corporation since July 2017, focusing on military defense contract work utilizing Python, MongoDB, CherryPy, and Android. As the Lead Game Designer at Skullbox Studios, founded by Bradley, significant contributions include conceptualizing the best-selling game, Rocket Redneck, and managing tester teams, resulting in a fivefold increase in projected sales. Bradley holds a Bachelor's degree in Digital Media from the University of Central Florida, earned between 2012 and 2014.
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