Bruno Prosdocimo

Game Designer at Kokku

Bruno Prosdocimo is an experienced game designer currently working at Kokku since April 2021. Prior to this role, Bruno served as a project manager at VRGlass from July 2019 to November 2020 and worked as a freelance programmer for Laniakea - The Wrong Biennale, where responsibilities included translating artistic concepts into augmented reality for a technology-themed exposition. Bruno holds a degree in Game Design from Vancouver Film School, completed from 2017 to 2018, specializing in game and interactive media design.

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