Danielis Golubovskis

C++ Engineer at Kythera AI

Danielis Golubovskis is a C++ Engineer at Kythera AI, currently focusing on developing the innovative AI Surface Navigation module. Prior to this role, Danielis worked as a Junior C++ Engineer at Cloud Imperium Games where Danielis made significant contributions to the development of core AI technology for Star Citizen and Squadron 42. Additionally, Danielis has experience as a Web Developer at the iGEM Competition and holds a Master's degree in Computer Science specializing in Game Engineering from Newcastle University.

Links

Previous companies

Cloud Imperium Games logo

Timeline

  • C++ Engineer

    January 1, 2024 - present

  • Junior C Engineer

    May, 2023