Jessica L. is an experienced VFX Artist currently working at Larian Studios since February 2017, contributing to Baldur's Gate III by overseeing spell effects and environmental effects. Previously, Jessica worked at Sarbakan from July 2015 to November 2016 as a 3D Artist, focusing on character and environment design for mobile games, along with integration and level art. An internship at Beenox in 2014 involved modeling and texturing for Skylanders Trap Team, specifically creating hats and accessories for characters. Jessica holds a DEC in 3D Animation from Collège Bart, earned between 2011 and 2014, and is proficient in software including Maya, Unity, Substance Painter, Substance Designer, Zbrush, and Photoshop.
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