Nicolas Dorval is a 3D Animator with extensive experience in the gaming and animation industries, currently working at Larian Studios since April 2016. Prior to this role, Nicolas held positions at Ubisoft from February 2014 to April 2016 and worked at Squeeze Studio Animation as a popette in 2013. Additional roles include 3D Animator at Frima Studio and freelance positions at Tink and Geek and Sundry, where Nicolas specialized in animation, rigging, and character modeling. Nicolas completed education at Squeeze Studio in 2013 and obtained a degree from Université Laval from 2008 to 2011, along with additional training at Université Laval - École internationale de Percé in 2010.
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