Colin Windmuller

Technical Artist at Level Ex

Colin Windmuller has a diverse work experience across various industries. Starting in 2010, they worked as a Software Engineer at Code Particle Inc, specializing in Flash Development. Colin was responsible for building quizzes, e-cards, and games based on client requirements. In 2012, Colin worked as an Interactive Consultant at Content Engine, where they were involved in franchise development and created a design document for a game based on a graphic novel for Warner Bros. Interactive.

Colin also has experience in the film industry, having worked as a Co-Producer at Platinum'd Productions from 2010 to 2012. In 2013, they joined AtomRain as a Software Engineer, focusing on User Experience design and collaborating with artists to implement page designs.

Colin's instructional experience includes roles at Los Angeles Ort Technical Institute, Rolling Robots Inc, and New York Film Academy. As an Instructor, they taught various subjects and contributed to the learning and development of students.

Most recently, Colin joined Level Ex in 2022 as a Technical Artist. Their specific responsibilities and accomplishments in this role are not provided. Overall, Colin Windmuller has a background in software engineering, instructional roles, and creative projects in film and game development.

Colin Windmuller earned a Bachelor of Arts (BA) degree in Interactive Entertainment from the University of Southern California. Colin attended the university from 2008 to 2012.

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Timeline

  • Technical Artist

    March, 2022 - present

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