Dani Roberge

Sr. UI Designer at Level Ex

Dani Roberge started their work experience in 2009 at Realtime Worlds as a UI Technical Artist/Designer, where they worked on "APB (All Points Bulletin)" and implemented UI elements using Unreal 3. In 2010, they joined Microsoft Game Studios as a UI Artist/Designer before moving to Reloaded Productions as a Senior UI Artist/Designer in 2011. In 2012, they worked at ArenaNet as a UI Artist/Designer until 2014 when they joined Z2 as a UI Artist/Designer. From 2015 to 2017, they worked at Glu Mobile as a Senior UX/UI Designer, and from 2017 to 2018, they were employed at Big Huge Games as a Sr. UI Designer/Artist. Since 2018, they have been self-employed, accepting freelance/contract positions. Their most recent role is as a Sr. UI Designer at Level Ex, starting in October 2021. Overall, Dani Roberge has accumulated extensive experience in UI design and has worked across various gaming companies.

Dani Roberge earned a Bachelor of Arts degree in Digital Art from Henry Cogswell College from 2003 to 2006. They also pursued non-degree seeking studies in Illustration at the School of Visual Arts, although the specific start and end years are unknown.

Links

Previous companies

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Timeline

  • Sr. UI Designer

    October, 2021 - present

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