Ryan supervises Level Ex’s elite team of 3D, 2D, IU, technical, and environment artists and coordinates all art assets. He has been with Level Ex since its inception and created much of its core 3D art. Ryan has 10 years of industry experience in areas such as 3D modeling, rigging, sculpting, and texturing and has worked on many notable, award winning games from companies including Paramount, Zynga, WB, Atari, and AMC.
Current role