Gabriel Garcia is an experienced professional in game development and digital artistry, currently serving as Lead Game Development Technical Designer at MahiGaming since March 2015. Prior to this role, Gabriel worked as a freelance Digital Artist at 3DGaby and as a Contract Artist for Code4Software, where Gabriel contributed to the launch of the mobile video game Flower Farmer. Experience includes graphic design and 3D modeling at Implant Seminars, managing graphic design projects at Big Frog Custom T-Shirts & More, and teaching video game design at Technological University of the Americas. Gabriel has a strong foundation in texturing and 3D arts from positions at Nuclei 3D and Virtual Prophecy Entertainment, as well as technical experience from service in the U.S. Coast Guard. Gabriel holds a Bachelor of Science degree in Game Art and Design from The Art Institutes.
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