Simon Etienne Rozner is a seasoned game design professional with extensive experience spanning over a decade in various roles within the gaming industry. Currently, Simon serves as a Senior Game Designer at Mainframe Industries, having previously held positions such as Senior Game Economy Designer at Next Games and Game Design Lead at Rovio Entertainment Corporation. Simon's expertise encompasses studio strategy planning, game systems design, UX design, and production management, demonstrated through significant contributions to notable projects like Angry Birds Tennis and Battle Bay. With a strong educational foundation, including an MFA in Sequential Art and a BFA in Game Design from the Savannah College of Art and Design, Simon combines creative talent with strategic insight in game development.
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