Erick Breto is a Software Engineer III at Mass Virtual, contributing to the development of complex game mechanics and interfaces utilizing AR/VR technologies. Notable achievements include enhancing QA and development testing by 50% through the launch of a desktop VR product and implementing multiplayer functionality using Mirror networking within Unity. Previous experience includes roles as a Unity Developer at Skrice Studios, SmarterVerse, and Adventure Works, where Erick resolved complex game development issues, created new game mechanics, and managed both front-end and back-end development. Erick holds a Bachelor of Science in Game & Simulation Programming from Southern New Hampshire University and an Associate of Science in Game Development and Design from Miami Dade College.
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