Dan Tinco is a skilled 3D artist with experience working at Midnight.Works and as a freelance artist. They have expertise in creating optimized 3D models, textures, and PBR textures for video games. Dan is proficient in using tools like Marmoset Toolbag 4 and integrating assets into game engines like Unreal Engine 5 and Unity. They completed their education at Universitatea Tehnică a Moldovei.
September, 2023 - present