Stefano Bertolotto

Game Server Software Developer at Miniclip

Stefano Bertolotto has a diverse work experience in various fields. Stefano started their career at ESA/ESTEC, where they worked on a Concurrent Design Facility (CDF) project to design an orbital fuel depot around the Moon. Stefano then joined ISAE-SUPAERO as a Space System Engineer, focusing on thermal engineering for the design of mining rovers for regolith extraction on the lunar surface. Stefano also had an internship at the European Astronaut Centre (EAC) for the 1st EAC Summer Showcase.

Stefano later worked at SpacE Exploration and Development Systems (SEEDS), where they were part of a team studying technologies and operations for future human space exploration. During this time, they worked on mission analysis, rover thermal properties optimization, and life support system definitions. Stefano continued their space exploration journey at the University of Leicester as a Space System Engineer, where they participated in the design of a propellant production facility on the lunar surface and managed interns for the design of a permanent lunar settlement.

Stefano gained experience in the aerospace industry as an Aerospace Software Engineer at TXT e-solutions. Stefano also worked as a Teacher of Computer Science and Project Management at MIUR, where they taught computer architectures, networking technologies, and project management to secondary school students. Prior to that, they were an Analyst Consultant at Capgemini, specializing in C++, QT simulations for defense clients.

Currently, Stefano is employed at Miniclip as a Junior Game Server Software Developer, and they have recently assumed the position of Game Server Software Developer. Overall, Stefano Bertolotto's work experience includes roles in aerospace engineering, software development, teaching, and consulting.

Stefano Bertolotto completed their education in a chronological order as follows:

- From 2018 to 2019, they attended Politecnico di Torino and obtained a 2nd Level Specializing Master in SpacE Exploration and Development Systems (SEEDS). This program was in collaboration with CMU2.

- Between 2015 and 2018, Stefano pursued a Master of Science (MSc) degree in Theoretical and Mathematical Physics at Università degli Studi di Genova.

- Stefano Bertolotto earned a Bachelor of Science (BS) degree in Physics from Università degli Studi di Genova, which they completed between 2012 and 2015.

- In 2011, they pursued a Bachelor of Science (BS) degree in Information Technology from Università degli Studi di Genova.

- Stefano also obtained a Bachelor's degree in Jazz Saxophone from Conservatorio Nicolò Paganini between 2011 and 2014.

In addition to their formal education, Stefano Bertolotto has obtained several certifications. These include Shell Scripting with Bash from Pluralsight (in April 2021), Mastering Git from Pluralsight (in March 2021), PyBites Beginner Certificate from PyBites (in October 2019), the EAC Summer Showcase Programme from ESA/EAC - European Astronaut Centre (in July 2019), and Introduction to Small Satellite Operations from FH Aachen University of Applied Sciences (in July 2019). Stefano also holds a First Certificate of English from Cambridge Assessment English, although the month and year of attainment are not provided.

Links


Timeline

  • Game Server Software Developer

    March, 2023 - present

  • Junior Game Server Software Developer

    July, 2021