Evgeny Sverdlov is a Senior Combat / Game Designer with a strong background in leading multi-disciplinary teams in game development. With experience in companies like Moon Studios, Sperasoft, Targem Games, Roсkstone, and Game Insight, Evgeny has worked on various projects for mobile platforms and PC, including games like Assassin's Creed Valhalla, Star Conflict, and Airport City. Evgeny has expertise in game statistics, KPI, development of project documentation, and creating and iterating game mechanics. With a degree in Applied Informatics in Economics, Evgeny brings a solid foundation of knowledge to their game design roles.
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