Lucas Maupin

Level Designer at Moon Studios

Lucas Maupin is an experienced Level Designer with a robust background in game development. Currently working at Moon Studios GmbH since November 2020, Lucas previously held the position of Lead Level Designer at Black Shamrock, progressing from Junior Level Designer to Intern Game & Level Designer from September 2016 to October 2020. Lucas also gained experience as an Intern Level Designer and Sound Designer at Streum On Studio in 2015, contributing to the development of Space Hulk: Deathwing. Lucas holds a Master’s Degree in Game Design and Management from Rubika, completed in 2016.

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