Tim B. has experience in the field of 3D animation, working in the gaming industry. Tim has held various roles such as 3D Keyframe Animator, 3D Animator, and 3D Character Animator at companies like Moonray PBC, Digital-Stick, and Dorfer Games. Tim B. is proficient in using tools and technologies such as Blender, Maya, Unreal Engine, Substance Painter, Zbrush, and Unity to create keyframe animations, rig characters, sketch storyboards, and collaborate with other teams to achieve project goals.
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