Shalia W.

Senior Technical Artist - Shaders & Materials at Super Evil Megacorp

Shalia W. is a Senior Technical Artist specializing in Shaders and Materials at Super Evil Megacorp since May 2024, with a solid background in technical artistry across various prestigious gaming companies. Prior experience includes a Technical Artist III role at Crystal Dynamics, where contributions were made to a new Tomb Raider title, and a Senior Technical Artist position at Striking Distance Studios, focusing on The Callisto Protocol. Shalia also has expertise in layered material support, documentation generation, and has shipped major titles such as Halo Infinite and World of Tanks. With a BA in Media Studies and Studio Art from Pomona College and a BS in Computer Science from the University of the People, Shalia's skill set combines technical proficiency with artistic insight.

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