Ian Heisters is a seasoned UX engineer currently serving as a Staff UX Engineer at Niantic, Inc., where responsibilities include prototyping and UX for large-scale AI and computer vision systems in augmented reality. Previous roles include Senior UX Engineer at Niantic, Creative Coder at Meta focusing on AR development, and Principal Consultant for diverse clients such as Meta and The Sundance Institute. Ian has also held positions at Stamen as a Design Technologist, Pivotal Labs as a Lead Software Engineer, and Howcast Media as an Engineering Manager, showcasing expertise in web and mobile development, team leadership, and interactive experiences. Educational credentials include a BA in Dance and Computer Science from Marlboro College and a BA in Theater Arts and Hypermedia from UCLA.
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