Leo Mikkola has extensive experience in the gaming industry. Leo worked at Nightdive Studios as a QA Manager, where they coordinated testing and managed QA for various projects, including Doom 64 and System Shock. Leo also worked at Raw Fury as a Quality Producer, ensuring proper testing for projects and handling the patching process for games such as Dandara, Night Call, Kingdom: Two Crowns, and Bad North.
Leo Mikkola attended Falu Frigymnasium from 2012 to 2015, where they pursued a Technology Program with a focus on Game Development. Following this, Leo Mikkola enrolled at PlaygroundSquad from 2016 to 2018 to further their education in Game Design.
November 1, 2023 - present
September, 2019